Blackmar-Diemer Gambit
Play as WhiteGambit
A pawn for open lines and a quick attack against the king.
The main line, move by move
1. d4 d5 2. e4 dxe4 3. Nc3 Nf6 4. f3 exf3 5. Nxf3 Bf5 6. Ne5 e6
- 1. d4 — Claim the center with the queen pawn and open lines for the queen and bishop.
- 1... d5 — Black stakes a claim in the center.
- 2. e4 — The Blackmar-Diemer: offer a pawn to attack in the center.
- 2... dxe4 — Takes the pawn on e4.
- 3. Nc3 — Brings the knight into the game.
- 3... Nf6 — Brings the knight into the game.
- 4. f3 — Support e4 and open the f-file. White is happy to give the pawn.
- 4... exf3 — Takes the pawn on f3.
- 5. Nxf3 — Takes the pawn on f3.
- 5... Bf5 — Brings the bishop into the game.
- 6. Ne5 — Put the knight in the center, hitting f7 and g6.
- 6... e6 — Support d5 and open the bishop on f8.
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